Reinforcement Using Token System

(lively music) - [Narrator] Let's take a look at the use of a token system (soft music) to reinforce Sankalp for completing an academic task. - Sankalp match. Good job. Can you find on there? Can you match? Match eight? Match eight. Eight. - [Digital Assistant] Eight. - Good job. - [Narrator] For this longer activity, tokens can provide a tangible representation of completing smaller components, or steps, within the task. - Match. Good job, Sankalp. Can you find match? Match 10. - [Digital Assistant] 810. - Oh, I forgot to clear that. That's 10, you're right, good job. 10. Good work. Match five, Sankalp. - [Digital Assistant] Five. - Nice work, buddy. Oh, hold on. That's nine. Can you match nine for me? Match nine. Good job. - [Digital Assistant] Nine. - Nice work, friend. You're killing it. Match. Good job. Oh that was- - [Digital Assistant] Six. - Okay, last one. Ready? Match. Good work, buddy boy. All right, what do you want? Do you want to go sit in your chair? - [Narrator] By accumulating tokens throughout the task, Sankalp can then exchange them for a desired activity. - [Digital Assistant] Six bed. - You wanna lay on the bed? Okay, let's go lay down. - [Narrator] Incorporating tokens into a longer task can provide structure, (upbeat music) motivation, and reinforcement.

For longer activities, earned tokens can provide a tangible representation of completing smaller components within the task. The tokens are often traded for a larger reinforcer at the completion of the task.