Reinforcement Using Token System
(lively music) - [Narrator]
Let's take a look at the use of a token system (soft music) to reinforce Sankalp for completing an academic task.
- Sankalp match. Good job. Can you find on there? Can you match? Match eight? Match eight.
Eight.
- [Digital Assistant]
Eight.
- Good job.
- [Narrator]
For this longer activity, tokens can provide a tangible representation of completing smaller components, or steps, within the task.
- Match. Good job, Sankalp. Can you find match? Match 10.
- [Digital Assistant]
810.
- Oh, I forgot to clear that. That's 10, you're right, good job. 10. Good work.
Match five, Sankalp.
- [Digital Assistant]
Five.
- Nice work, buddy. Oh, hold on. That's nine. Can you match nine for me? Match nine.
Good job.
- [Digital Assistant]
Nine.
- Nice work, friend. You're killing it. Match. Good job. Oh that was- - [Digital Assistant]
Six.
- Okay, last one. Ready? Match. Good work, buddy boy. All right, what do you want?
Do you want to go sit in your chair?
- [Narrator]
By accumulating tokens throughout the task, Sankalp can then exchange them for a desired activity.
- [Digital Assistant]
Six bed.
- You wanna lay on the bed? Okay, let's go lay down.
- [Narrator]
Incorporating tokens into a longer task can provide structure, (upbeat music) motivation, and reinforcement.
For longer activities, earned tokens can provide a tangible representation of completing smaller components within the task. The tokens are often traded for a larger reinforcer at the completion of the task.